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NPC Generator

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Advanced [show]


Everard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a pastel costume with the symbols of the four houses of cards on his torso. His hair is red and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Flattery will make him almost putty in your hands.

History: His father raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Selfish, Racist. Bonds: Attractive, Nature, Rich. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Everard Snowdon, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)8 (-1) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Trym Bradly, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears light armors faded through time and improper care. His left leg appears badly burned and disfigured. His auburn hair is smooth and relatively long. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Trym Bradly, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 15 (+2)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Kyle Cromwell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, white, dusty cloak, and is pretty ugly. His black hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and he's looking for his big break

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer, Has a crush. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Kyle Cromwell, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)9 (-1) 16 (+3)8 (-1)
Skills Deception +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Guy Badger, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His brown hair is heavily combed to the left. His gray eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: Guy was born in the south. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted psionic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Religious. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Guy Badger, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


William Livingstone, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. His silver hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insane, Insomniac. Bonds: In love, Rich. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

William Livingstone, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 6 (-2)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Superior lock. 1 Masterwork Artisan’s tools.


Social Check DCs

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