Cory Ramsey, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants, and he perpetually has his sai ready. He has a long golden beard with little hanging trinkets. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.
History: He was born at the edge of vast island. He struck it rich when he found rare goods in large quantities. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Pacifist. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Bricklayer
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 14000 cp. Moss agate (13 gp). Brown-green garnet (130 gp). Amber (130 gp). 1 Half-Plate. 1 Half-Plate. 1 Buckler.
Thomas Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His brown hair and beard is wavy and long. His hazel eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His father raised him in a mountain cabin. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his sister recently and the two have been together since.
Motivation: Wants to work out more often; and wants to raise his children well
Ideals: Athletic, Philantrophist. Bonds: Family, Nature. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 600 sp. Silver chalice with lapis lazuli gems (30 gp). Fire opal pendant on a fine gold chain (800 gp). 1 Half-Plate. 1 Banded mail.
Gomory Reed, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a tan collared shirt and red pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a shortbow. His moppish white hair is in a traditional bowl cut. He has amber eyes and a tan hat with a red feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gomory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Optimist, Gifted. Bonds: Attractive, Adventurer, Has a crush. Occupation: Dilettante
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Alexandre Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His gray unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Alexandre studied abroad. His necromantic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and he wants revenge against brigands
Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Attractive. Occupation: Banker
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Hubert Stratford, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is dressed in earthy colors with a white and brown handkerchief worn on his left side. With bright blonde hair and a scraggly beard. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Map Maker, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep; and balancing his hectic life and new apothecary responsibilities is difficult
Ideals: Philantrophist, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Apothecary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!