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Advanced [show]


Rolf Beckwith, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is well dressed, constantly wearing a yellow suit, pastel shirt, and grey tie. His auburn hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He is terrified, and will act out of fear; and to unite with his sister

Flaws: Fearful. Bonds: Family, Rich, Adventurer. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Rolf Beckwith, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)7 (-2) 9 (-1)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1800 sp. Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Ralf Hayley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in whip use. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against brigands

Ideals: Fighting, Athletic. Flaws: Insomniac, Ugly. Bonds: Enemies. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Ralf Hayley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 15 (+2)17 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Gomory Allerton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with green pants. His blonde hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Disciplined, Gifted. Flaws: Mundane, Depressed. Bonds: Rich. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Gomory Allerton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)7 (-2) 11 (+0)14 (+2)
Skills Intimidation +4, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 13000 cp. Tiger eye turquoise (16 gp). Malachite (16 gp). Silver pearl (110 gp). 1 Disguise kit. 1 Good lock.


Social Check DCs


Kody Colby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears an entirely black suit with grey socks and a vest with buckled shoes. He has a hunchback. His hair is short and brown. His hazel unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Kody took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Ugly, Disease, Sensitive. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Kody Colby, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)17 (+3) 14 (+2)12 (+1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Giant, Aquan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Mori, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear black clothing when he does not wear armor. He sports a long blonde beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Priest. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Professionalism, Athletic. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Everard Mori, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Rose (80 gp). Jasper (80 gp). Jade (100 gp).


Social Check DCs

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