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NPC Generator

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Advanced [show]


Gerald Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is bald on top and has large golden tufts of hair around his ears. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east his family was never financially stable. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Whispers

Attributes [hide]

Gerald Copeland, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)5 (-3) 10 (+0)15 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Balimaar England, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is lengthy. He has blue eyes and a pastel hat with a brown feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: He was born at the edge of vast plains. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of gnolls; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Nature, Job, Enemies. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Balimaar England, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Adelard Hallewell, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His chestnut hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the east his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Adelard Hallewell, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: Freshwater pearl (16 gp). Freshwater pearl (16 gp).


Social Check DCs


Randal Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is greying and his face has many wrinkles. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Flaws: Antagonistic, Depressed. Bonds: Attractive, Immigrant, Military. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Randal Ainsworth, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 12 (+1)6 (-2)
Skills Investigation +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Reynard Beckwith, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Stylist. He has a long silver beard with little hanging trinkets. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a small toy that he constantly fidgets with.

History: He was born in the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and to be a mason again

Flaws: Ugly, Addict, PTSD. Bonds: Job, Immigrant. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Beckwith, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)7 (-2) 14 (+2)8 (-1)
Skills Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp. Tiger eye turquoise (15 gp). Onyx (50 gp). Chrysoberyl (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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