Trym Hastings, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His blonde hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.
Motivation: To unite with his sister; and human compassion
Ideals: Philantrophist, Artistic. Flaws: Ugly, Disease, PTSD. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Henry Harley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.
History: He was raised in a desert tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others.
Flaws: Shy, Fearful. Bonds: Rich, Attractive, Nature. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp.
Lance Westbrook, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is physically well-built. He is bald on top and has large brown tufts of hair around his ears. He has a dull look in his gray eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Assassin
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Magnifying glass. 1 Masterwork manacles. 1 Masterwork Thieves’ tools.
Ernest Staurheim, Male Human [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with blue pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is silver and curly. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is mildly Human supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to loving parents in a slum to the west. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Justice, Gifted. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
Possessions: 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Gerald Allerton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his rapier. His long black hair reaches down to his waist. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Gerald was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Gerald has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Unemployed and was forced into it by his family.
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Family. Occupation: Unemployed
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Draconic, Giant
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
