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NPC Generator

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Advanced [show]


Trey Blythe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trey hails from a village terrorized by drow. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Enemies, Family. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Trey Blythe, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Banded agate (13 gp). Black pearl (700 gp). Tourmaline (70 gp).


Social Check DCs


Kyle Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in a clean tan cloak covering his clean studded leather. With bright red hair and a scraggly beard. He has a dull look in his amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Fisher father left him crippled. He became a Guard soon after.

Motivation: Regain custody of his daughter; and sabotage a competitor

Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Job, Family. Occupation: Guard

Voice: French accent

Attributes [hide]

Kyle Fidget, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)10 (+0) 16 (+3)17 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp.


Social Check DCs


Percival Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. He has a very tight haircut. His blue eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them

History: He comes from a rich western family. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: To reunite with his absent father; and an old rival family wants him found

Flaws: Shy. Bonds: Rich, Adventurer, Family. Occupation: Mason

Voice: French accent

Attributes [hide]

Percival Kendal, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)6 (-2) 14 (+2)8 (-1)
Skills Investigation +0, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Rolf Mori, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is short and red. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: A deep hatred of giants; and he wants revenge against giants

Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Enemies. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Rolf Mori, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Richard Tickle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright red suits and hats. His hair, while still mostly silver, has prominent grey streaks. His brown unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the south to a Crown-heir, Richard learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Crown-heir soon after.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Richard Tickle, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)19 (+4) 11 (+0)18 (+4)
Skills Deception +6, Investigation +6
Senses Passive Perception 10
Languages Common, Ignan, Orc, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Silver pearl (120 gp). Obsidian (4 gp). Obsidian (4 gp).


Social Check DCs

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