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NPC Generator

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Advanced [show]


Aldous Hadley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is blonde and very short. His half smiles and amber eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: When he was but 3 years old his parents immigrated from the south. Cursed with unlife at a very young age, Aldous has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Family, Immigrant. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Aldous Hadley, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills History +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 60 pp.


Social Check DCs


Randal Byron, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and silver with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Randal studied abroad. After coming to the age of reason, Randal took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Randal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and he wants revenge against gnolls

Ideals: Entrepeneur, Athletic, Joker, Gifted. Bonds: Enemies. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Randal Byron, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. White pearl (140 gp). 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Hugh Clifton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is also unnaturally pale. He has wavy blonde hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Hugh was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern; and balancing his hectic life and new blacksmith responsibilities is difficult

Flaws: Ugly, Addict, Fearful. Bonds: Job. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Hugh Clifton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp. 2 Tanglefoot bags. 2 Antitoxin.


Social Check DCs


Percival Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is auburn. His skin is flawless and his blue eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a ruthless business man, a trait he acquired from his mother.

History: The child of a Shepherd, who enjoyed hunting, Percival was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Merchant.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Nature, Job. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Percival Watson, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gunter Harley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a sai. He keeps his silver hair in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.

History: Born to a Adventurer, his mother struggled to pay the bills. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Mortician like his mother before him.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Adventurer, Job. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Gunter Harley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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