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Anselm Springfield, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His black hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: Anselm was born with his father's beautiful face. He married young, but lost his spouse to gnolls. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: Someone believes him a fraud.

Flaws: Antagonistic, Depressed. Bonds: Poor, Attractive, Enemies. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Springfield, Male Human Fighter 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 19 (+4)14 (+2)
Skills Religion +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Pink pearl (130 gp). Rock crystal (30 gp). 1 Chain shirt. 1 Buckler. 1 Masterwork Light steel shield.


Social Check DCs


Ernest Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a golden handlebar mustache and slicked back golden hair. His eyes are brown and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A powerful brothel owner made him what he is. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Artistic. Bonds: Immigrant, Family, Mentor. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Ernest Dumph, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2500 sp. Jet (80 gp).


Social Check DCs


Diggory Colby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is greedy

Ideals: Athletic, Gifted, Fighting. Bonds: Rich, Debt. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Diggory Colby, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 18 (+4)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 17000 sp. Jade (40 gp). Azurite (7 gp).


Social Check DCs


Reynard Fulton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a small hat to cover his moderate length red hair. His eyes are a pleasant brown.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Artistic. Flaws: Shy, Forgetful. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Reynard Fulton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 18 (+4)17 (+3)
Skills Insight +6, Intimidation +5
Senses Passive Perception 14
Languages Common, Sylvan, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Wymar Barlow, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports black clothing, slightly heavier than average wear. His golden hair is slicked back into a classic pompadour. His hazel unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with lycanthropy at a very young age, Wymar has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Slave. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Wymar Barlow, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Ignan, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp. 1 Half-Plate.


Social Check DCs

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