Hugh Presley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He dresses in violet turtlenecks beneath a blue coat with pastel slacks. His whole body is exceptionally muscular. His hair is short and silver. His eyes are violet.
Personality: Calm and collected, he is a well trained Map Maker. He does not trust anyone and sleeps with one eye open.
History: The child of a Painter, who enjoyed hunting, Hugh was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Map Maker.
Motivation: To be a Painter again.
Flaws: Insomniac, Racist. Bonds: Immigrant, Job, Nature. Occupation: Map Maker
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Black pearl (1100 gp). Red-brown spinel (40 gp).
Gerald Compton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. His golden hair is heavily combed to the left. His violet eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of eastern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his brother recently and the two have been together since.
Motivation: Nothing but the best is good enough for him; and marry his brother to traveling adventurers
Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Shipwright
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. 1 Masterwork Artisan’s tools.
Kody Rodney, Male Human [Permalink]
Personal [hide]
Description: This eastern man typically wears brown cloth garments or leather armor. His clothes are grease stained in places. His white hair is cut short. He has a dull look in his green eyes.
Personality: He dislikes all the random violence that takes place in the east. He feeds upon the attention of others.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Pacifist. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Baker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Amber (50 gp). Lapis lazuli (15 gp). Alexandrite (900 gp). 1 Minor magic item.
Percival Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. He carries with him a set of lances on his belt, each one with a topaz on the hilt. His hair is short and chestnut. He wears a mask on his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the west; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Attractive, Religious, Nature. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. Azurite (7 gp). Obsidian (7 gp). Sardonyx (30 gp).
Guy Elton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright silver hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to loving parents in a slum to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Bonds: Attractive, Criminal record, Poor. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp. 1 Everburning torch. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
