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Advanced [show]


Thomas Trollope, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He wears his white hair down. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a island tribe. Like his father and his brother before him, after school he went straight into learning to become a Roofer. He has achieved small success as a Roofer.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Optimist. Bonds: Attractive, Job, Nature, Religious. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Thomas Trollope, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 12 (+1)13 (+1)
Skills Athletics +4, Nature +6
Senses Passive Perception 11
Languages Common, Draconic, Giant, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +6

Possessions: 300 gp. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Aldous Denholm, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Aldous studied abroad. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Athletic, Gifted. Bonds: Family, Immigrant. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Aldous Denholm, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +0, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Banded agate (14 gp). Carnelian (60 gp).


Social Check DCs


Adelard Huckabee, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull pastel iron scale mail. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his golden hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with painting.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Disciplined, Artistic. Bonds: Attractive, Mentor, Rich. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Adelard Huckabee, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)13 (+1) 10 (+0)6 (-2)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Rhodochrosite (13 gp).


Social Check DCs


Kyle Bradly, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a wide-brimmed hat to cover his moderate length silver hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Kyle hails from a village terrorized by goblins. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To unite with his brother; and wants to raise his children well

Flaws: Shy. Bonds: Family, Enemies, Mentor. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Kyle Bradly, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 10 (+0)6 (-2)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Heward Reid, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a red and tan handkerchief worn on his left side, and is pretty ugly. His chestnut hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Sellsword, Heward learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Sellsword.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Reid, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 9 (-1)7 (-2)
Skills Perception +1, Performance +0
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Onyx (80 gp). Deep green spinel (140 gp). Zircon (80 gp). 4 Holy water. 4 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs

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