Rolf Langston, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He carries a battered kukri and tarnished hand crossbow as well. His hair is auburn and curly. His gray unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Layabout
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 6 (-2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp.
Nicholas Wheatley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.
History: He was born at the edge of vast island. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic. Bonds: Poor, Adventurer, Nature, Religious. Occupation: Mortician
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 27000 cp. Bloodstone (60 gp). Zircon (60 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
Geoffrey Windsor, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His auburn hair is cut short. His thin eyebrows rest above his beady hazel eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he is greedy
Flaws: Ugly, Greedy, Antagonistic. Bonds: Rich, Mentor, Adventurer. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. Red-brown spinel (130 gp). Coral (130 gp). Jade (130 gp).
Patrick Gladstone, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern man is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His long brown hair is drawn into a two foot long braid. He has brown eyes and a black hat with a green feather.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a desert tribe. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.
Motivation: To prove his worth to the world; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Shy, Impulsive, Fearful. Bonds: Rich, Nature. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 7 (-2) | 3 (-4) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
Clerebold Enfield, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black coat over a green low-cut shirt, and a top hat upon his head. He wears his chestnut hair down. He wears a mask on his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now owns his own business.
Motivation: Expand his business; and he wants to get laid
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 3 Holy water. 1 Alchemist’s fire.
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