Gerard Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats, and he perpetually has his whip ready. He has no hair. He has blue eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.
History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. One day when Gerard was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Gerard was heart-stricken from the event, and his father started working long hours to provde for them. He left for the south, certain he would find work there.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Ideals: Fighting, Optimist. Flaws: Ugly, PTSD. Bonds: Immigrant, Family. Occupation: Masseuse
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Tanglefoot bags. 3 Alchemist’s fire.
Diggory Hartford, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a grey Stetson hat and grey clothes. He wears a Stetson hat to cover his moderate length auburn hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Gardener profession.
History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Animal Trainer for hire.
Motivation: Sabotage a competitor; and to prove his worth to the world
Ideals: Disciplined. Flaws: Racist, Impulsive. Bonds: Attractive, Job, Military. Occupation: Animal Trainer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Tiger eye turquoise (12 gp).
Thomas Fulton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He usually wears his brown robe and has his kukri always slung over his shoulder. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His eyes are a pleasant hazel.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Navigator mother left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To get a good night's sleep.
Flaws: Disease, Insomniac. Bonds: Guardian, Has a crush. Occupation: Slave Trader
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Ralf Kent, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. His violet unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Ralf took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Disciplined, Justice, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Soapmaker
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 3200 sp. Jet (150 gp). Golden pearl (150 gp). Moonstone (60 gp).
Diggory Stanley, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple violet robe with yellow stripes complete with hood. He is muscular with a powerful set of arms. His blonde hair is styled in orderly dreadlocks. His green eyes peer out from beneath his feathered violet hat.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted necromantic powers by his dying sister.
Motivation: He desires power and/or immortality; and find a way to reverse the transformation of his sister
Ideals: Impeccable, Gifted. Bonds: Nature, Adventurer, Family. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10 pp.
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