Drogo Colton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, green shirt, and brown tie, and he perpetually has his falchion ready. His blonde hair is heavily combed to the left. His fierce brown eyes like to dwell on things.
Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: His religion dominates his actions; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Disciplined, Impeccable, Gifted. Bonds: Religious. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 23000 sp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt.
Tim Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears silk and lounges about seductively. His right hand appears badly burned and disfigured. His brown hair is thinning but still full. His eyes are likewise amber.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.
History: He was born several months after his father was called into army service. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is a bit of a kleptomaniac; and wants to have a good time and be beloved
Flaws: Shy. Bonds: Attractive, Poor, Military. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 9 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Peter Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a hand crossbow on his belt. He is bristling with hidden weapons, mostly hand crossbows and rapiers. His silver hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and to prove his worth to the world
Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Criminal record, Poor. Occupation: Beggar
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Trym Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. His amber eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Trym studied abroad. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.
Motivation: He would like to get married and retire; and to reunite with his old friends
Ideals: Joker, Gifted, Philantrophist. Bonds: Adventurer, Has a crush. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 7 (-2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Lewis Willoughby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a grey costume with the symbols of strength on his torso. His golden hair is greasy and uncared for. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Lewis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He married young, but lost his spouse to goblins. Since then, he has sought to make the best of life.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military, Enemies. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!