Henry Sharps, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and silver with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His blue unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: Wishes to resurrect an old love.
Ideals: Joker, Professionalism. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Chad Dudley, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this eastern man wears baggy violet pantaloons and a black scarf. His chestnut hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Insane, Antagonistic. Bonds: Guardian. Occupation: Healer
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. Tiger eye turquoise (14 gp). Silver pearl (130 gp). Amber (130 gp). 1 Half-Plate. 1 Masterwork studded leather.
William Blakely, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male sports green clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. This hazel eyed northerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.
History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: To reunite with his absent mother; and to unite with his brother
Ideals: Gifted, Professionalism. Bonds: Nature, Adventurer, Family. Occupation: Dyer
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Coral (50 gp).
Everard Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered white stockings. He has a slight overbite and is overall scrawny. He has moderate length auburn hair. He has gleaming, smiling green eyes.
Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.
History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Logical. Flaws: Shy, Insane. Bonds: Nature, Rich. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp.
Henry Stanton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a white vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Miller
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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