Gerard Barton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is renowned for his bright green suits and hats, and is pretty ugly. His hair is greying and his face has many wrinkles. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Gerard was born the youngest of three triplets. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and find a way to reverse the transformation of his sister
Flaws: Ugly, Addict, Shy. Bonds: Religious, Family, Adventurer. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. Golden yellow topaz (700 gp). Hematite (11 gp). 4 Smokesticks. 8 Acid flasks.
Theodoric Kensley, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Performer does. He has a moderate pudge and is not very fit. His white hair is matted, messy, and big. His thin eyebrows rest above his beady blue eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Theodoric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His father raised him in a mountain cabin. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Performer
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp.
Hubert Badger, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. His blonde hair, when down, is lengthy. He has green eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with painting.
History: Hubert was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Ideals: Joker, Artistic. Bonds: Job, Adventurer. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp. Red-brown spinel (40 gp). Tourmaline (40 gp).
Geoffrey Upton, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His red hair is styled in orderly dreadlocks. His green eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels kind of lost in life; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Depressed. Bonds: Criminal record, Rich, Adventurer. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Celestial, Orc, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 40 pp.
Henry Reed, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Gardener
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 2700 sp. Moss agate (14 gp). Golden yellow topaz (800 gp). 1 Backpack. 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!
