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NPC Generator

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Advanced [show]


Drogo Bentham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He dresses well, wearing red shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a greatsword. His auburn hair is still thick. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. Drogo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drogo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Spice Merchant job and began his own company from there.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Bentham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Shane Dryden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast forest. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shane. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Nature, Has a crush, Enemies. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Shane Dryden, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)4 (-3) 11 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Dustin Chester, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright red suits and hats, he is not a threatening figure. His hair is blonde and curly. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Mundane. Bonds: Job, Rich, Religious. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Chester, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 4 (-3)10 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 7
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nicholas Sheldon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Carpenter uniform. His chestnut hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.

History: Born to a Ploughman, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Carpenter like his mother before him.

Motivation: A strong sense of loyalty to Human people; and he is terrified, and will act out of fear

Flaws: Fearful, Racist. Bonds: Job, Guardian, Poor. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Nicholas Sheldon, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. 1 Silk rope. 1 Backpack.


Social Check DCs


Tim Prescott, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing red shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He wears his white hair down. He has gleaming, smiling amber eyes.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Optimist. Bonds: Attractive, Rich, Has a crush, Nature. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Tim Prescott, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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