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NPC Generator

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Advanced [show]


Gunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy green suit. He sports a flattop hair cut. His fierce amber eyes like to dwell on things.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gunter was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: He seems to be bored by most things; and he uses money and sex appeal to get what he needs

Flaws: Mundane. Bonds: Attractive, Rich, Family, Job. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Gunter Marlowe, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerard Clifford, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a blue Stetson hat and blue clothes. He has styled his silver hair well, parting it to the left. His blue eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: He wants revenge against brigands; and to get a good night's sleep

Ideals: Gifted. Flaws: Shy, Secretive, Insomniac. Bonds: Attractive, Enemies. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Clifford, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Norman Leighton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears blue leather gloves, a blue jacket, and tight pants. He has a blonde handlebar mustache and slicked back blonde hair. His green eyes peer out from beneath his top blue hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Barber business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently the stress of being a Barber has made it difficult for him to sleep.

Motivation: Sabotage a competitor; and expand his business

Flaws: Antagonistic, PTSD, Insomniac. Bonds: Immigrant, Job. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Leighton, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Drogo Pickering, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean blue cloak covering his clean studded leather and is in decent physical shape. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and gray eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Drogo Pickering, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)9 (-1) 6 (-2)14 (+2)
Skills Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


John Hornsby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, brown, dusty cloak and is in decent physical shape. His black hair is long and unkept. His ears are large.

Personality: Eccentric and domineering, John will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and meet up once more with his childhood friend

Ideals: Extrovert, Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

John Hornsby, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)10 (+0) 10 (+0)7 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs

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