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NPC Generator

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Advanced [show]


Tim Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of magic on his torso. He is bristling with hidden weapons, mostly scimitars and longbows. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Layabout business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Layabout job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Racist. Bonds: Criminal record, Job, Military. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Tim Hackney, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Raymond Marley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic, Professionalism. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Raymond Marley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Robert Sherwood, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears black trousers with grey and black striped suspenders. He wears various colorful collared shirts. He keeps his golden hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: A deep hatred of gnolls; and to find somewhere to settle down

Flaws: Insane, Mundane. Bonds: Job, Enemies. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Robert Sherwood, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Obsidian (8 gp). 1 Breastplate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Theobald Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Marshal uniform. His auburn hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.

History: Theobald was raised in a hard working conservative environment. A gifted student he started as a Bellfounder, but he got bored and became a Marshal. He struck the Marshal job and began his own company from there.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Artistic. Bonds: Job, Attractive, Religious. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Theobald Marleigh, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Norman Clifton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. He has no hair. His eyes, though not visible through his cowl, are gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the west. He was taken from his home at a very young age. He was granted druidic powers by his dying brother.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Norman Clifton, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs

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