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NPC Generator

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Advanced [show]


Trey Walpole, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His black hair is cut short. This blue eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Immigrant, Poor, Enemies. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Trey Walpole, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 13000 cp. 1 Silver holy symbol. 1 Magnifying glass.


Social Check DCs


Norman Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His hazel eyes are slightly larger than normal.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. In his 13th year, his parents were killed by a giants raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he has decided he is irredeemable

Flaws: Disease. Bonds: Criminal record, Adventurer, Enemies. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Norman Churchill, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Theobald Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a grey poncho over his likewise colored trousers and shirt. His black hair is braided into rings. His thin eyebrows rest above his beady gray eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a very good compulsive liar and kleptomaniac.

History: He was born a particularly ugly child, much to the horror of his parents. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Theobald began to lead the lost caravan. Recently he has begun working with bootleggers and crooks.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Criminal record, Enemies. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Theobald Willoughby, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)13 (+1) 8 (-1)11 (+0)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Diggory Washington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His hair is red and curly. His eyes are brown and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with a spirit at a very young age, Diggory has worked very hard to control his curse. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: He has a crush on the local Slave Trader; and wants a kiss

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Slave, Has a crush. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Diggory Washington, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 12 (+1)8 (-1)
Skills Athletics +2, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2600 sp.


Social Check DCs


Frederick Badger, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a blue costume with the symbols of the four houses of cards on his torso. He has a hunchback. His long black hair is drawn into a two foot long braid. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: The child of a Ruler, who enjoyed hunting, Frederick was taken on many hunting expeditions. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Frederick Badger, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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