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Advanced [show]


Ralf Lincoln, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man wears a white coat over a grey low-cut shirt, and a deerstalker hat upon his head. He sports a long auburn beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.

History: When he was but 3 years old his parents immigrated from the south. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Immigrant. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Ralf Lincoln, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Amethyst (140 gp). Chrysoprase (20 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Rolf Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. His hair is chestnut and curly. His amber eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Flattery will make him almost putty in your hands.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and he's in love

Ideals: Artistic. Flaws: Emotional, Selfish. Bonds: Attractive, Nature. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Rolf Ansley, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)7 (-2) 16 (+3)9 (-1)
Skills Persuasion +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Blakely, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his brown hair to look like a famous performer. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Unemployed.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Logical, Optimist. Bonds: Rich, Mentor, Job. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Drogo Blakely, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Banded agate (11 gp).


Social Check DCs


Gerard Law, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown armored body suit, with a simple black line shooting up and back down, and sports empty pouches on his belt. His long brown hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has recently gotten a pet goose that steals things from people.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Bonds: Guardian, Criminal record, Immigrant, Family. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Gerard Law, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Baker, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He wears a Stetson hat to cover his moderate length white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Gifted, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Adventurer. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Anselm Tyndall, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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