Gerard Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears an entirely tan suit with grey socks and a vest with buckled shoes. He has a hunchback. His auburn hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He is a Lamia in disguise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and he wants to get laid
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Priest
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Gunter England, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is always cut to a buzz. He has amber eyes and a grey hat with a tan feather.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Shy, Disease. Bonds: In love. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Tourmaline (70 gp). Zircon (70 gp).
Hunter Hale, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a black shirt with thin white vertical stripes and brown pants. His skin is also unnaturally pale. His brown hair is lengthy. His face is scarred and worn.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.
History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Hunter for hire.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Nature, Job. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. A silver and pearl hairclip (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Masterwork Common Ranged Weapon.
Chad Beitz, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in black turtlenecks beneath a green coat with blue slacks. His red hair is long and unkept. His blue eyes dart from person to person to random spaces in the air.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.
History: Chad was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants revenge against brigands
Ideals: Persistence. Flaws: Ugly, Sensitive, Selfish, Antagonistic. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Gomory Easton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair has been sun bleached extensively. He has gleaming, smiling brown eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Attractive, Family. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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