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NPC Generator

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Aldous Clinton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a worn and beaten armor. His right leg appears badly burned and disfigured. He wears a small hat to cover his moderate length white hair. His blue eyes peer out from beneath his small white hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, PTSD. Bonds: Family, Adventurer. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Aldous Clinton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 7 (-2)11 (+0)
Skills Acrobatics +5, History +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Anselm Stanford, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and is typically in his Gardener uniform. His brown hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: He was always a brilliant, if unscrupulous mind. He helped his father out around the business and became quite the natural. He has achieved small success as a Gardener.

Motivation: To be a Bowyer again; and he'd like to take his coworkers down a peg

Ideals: Passionate, Professionalism, Logical. Flaws: Insane. Bonds: Job. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Anselm Stanford, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 16 (+3)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Miles Graham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his golden hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Opinionated. Bonds: Rich, Adventurer. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

Miles Graham, Male Human Fighter 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)17 (+3) 7 (-2)10 (+0)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 8
Languages Common, Celestial, Abyssal, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Amethyst (60 gp). Chalcedony (70 gp).


Social Check DCs


Richard Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.

History: Born in the west his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Richard Ansley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)15 (+2) 14 (+2)10 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Coral (110 gp). Jet (110 gp). 1 Bullseye lantern. 1 Silk rope.


Social Check DCs


Justin Livingstone, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely grey suit with violet socks and a vest with buckled shoes. His hair is always cut to a buzz. He has green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Carpenter business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Justin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Justin. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent father; and wants to open a new tavern

Ideals: Professionalism, Entrepeneur. Bonds: Job, Criminal record, Family. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Justin Livingstone, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs

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