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NPC Generator

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Advanced [show]


Hunter Davenport, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. His hair is chestnut and curly. His half smiles and violet eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Rich, Attractive. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Hunter Davenport, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Miles Chatham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His tied-back hair is auburn. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Spy. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Gifted. Flaws: Addict. Bonds: Job, Rich, Nature, Enemies. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Miles Chatham, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)15 (+2) 17 (+3)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Ernest Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Ernest was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Expand his business; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Joker. Bonds: Attractive, Rich, Job. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Ernest Alton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trym Deighton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is cut short. His eyes are hazel and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Family, Immigrant. Occupation: Butcher

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Deighton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 54 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)10 (+0) 13 (+1)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Violet garnet (600 gp). Jade (60 gp). 1 Minor magic item.


Social Check DCs


Balimaar Paxton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He has a hunchback. His chestnut hair is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.

Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich eastern family. A freak accident while working with his Assassin father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Insane, Disease. Bonds: Rich, Immigrant. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Balimaar Paxton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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