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NPC Generator

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Godfrey Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, black cloak. He is muscular with a powerful set of arms. His white hair is long and unkept. He has several tiny topaz earrings on each ear.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Insane, Addict. Bonds: Rich, Adventurer. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Godfrey Van Es, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Nicholas Alton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is renowned for his bright green suits and hats, marred by beers. He keeps his brown hair in a pixie cut. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not trust anyone and sleeps with one eye open.

History: The child of a Bounty Hunter, who enjoyed hunting, Nicholas was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Justice. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Nature, Rich. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Nicholas Alton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lance Oakley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His black hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a mountains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Nature. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Lance Oakley, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)15 (+2) 13 (+1)7 (-2)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Jasper (30 gp). Pink pearl (50 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Kyle Winthrop, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a tan and black robe with the hood down. He wears his black hair down. His amber eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Kyle Winthrop, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)13 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Bertram Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large tan jacket. His blonde hair is greasy and uncared for. His fierce gray eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Bertram was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants nothing more than to rejoin the army; and human compassion

Ideals: Persistence. Flaws: Ugly, Depressed, Racist. Bonds: Military, Has a crush. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Bertram Morley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)16 (+3) 16 (+3)7 (-2)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 18000 cp. 4 Thunderstones.


Social Check DCs

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