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Advanced [show]


Reynard Adley, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy red hair. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reynard is combative with any and all who dare try his patience in the slightest.

History: When he was but 3 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Athletic, Fighting, Justice. Bonds: Rich, Immigrant. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Reynard Adley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Darkwood Buckler.


Social Check DCs


Balimaar Soames, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. He carries with him a set of nunchakus, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His long silver hair is drawn into a two foot long braid. His eyes are brown and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Balimaar hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and many goblins want him driven away

Ideals: Fighting, Joker, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Balimaar Soames, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 4 (-3)10 (+0)
Skills Performance +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Norman Wellington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He has a large black mantle and cape that has been intricately interwoven into his violet robe. His chestnut hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He has worked as a Architect like his father before him.

Motivation: Expand his business.

Ideals: Athletic. Bonds: Attractive, Job, Enemies, Military. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Norman Wellington, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)8 (-1) 13 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. White pearl (120 gp). White pearl (120 gp). 1 Darkwood Shield. 1 Masterwork Light wooden shield.


Social Check DCs


Miles Elton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. He keeps his long auburn hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Flaws: Ugly, Antagonistic, Mundane. Bonds: Military. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Miles Elton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hunter Compton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his sickle always slung over his shoulder. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. He has wavy brown hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.

History: He was born in a small island village. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism, Pacifist. Flaws: Addict. Bonds: Nature, Rich. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hunter Compton, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 24000 cp. Gold dragon comb with red garnet eye (500 gp). 2 Antitoxin. 4 Tanglefoot bags.


Social Check DCs

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