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NPC Generator

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Advanced [show]


Trey Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Trey studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Secretive, PTSD. Bonds: Attractive. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Trey Blythe, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Peter Cason, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Fortune-teller, who enjoyed hunting, Peter was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and a deep hatred of orcs

Ideals: Joker, Artistic, Gifted. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Peter Cason, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)6 (-2) 17 (+3)12 (+1)
Skills Nature +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 6000 cp. Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dean Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His black hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Dean was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. He has been saving his money to try and buy his sister's freedom.

Motivation: Wishes to resurrect an old love.

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Poor, Family, In love. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Dean Ashley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)18 (+4) 10 (+0)8 (-1)
Skills History +6, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Auran, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Godfrey Ryley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast island. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: To be a Mason again; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Godfrey Ryley, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Charles Marlee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He has the majority of his body covered in plate. He sports a flattop hair cut. His half smiles and blue eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is currently in port desperately looking for someone to get him out; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Bonds: Attractive, Poor, Slave. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Marlee, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)15 (+2) 13 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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