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Advanced [show]


Randal Merton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue cloak and cross-gartered violet stockings. His hair is black, silky, and of moderate length. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the west. He has had some formal music training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a laborer and was forced into it by his family

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Family, Immigrant. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Randal Merton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)12 (+1) 16 (+3)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Dumph, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown trousers with black and red striped suspenders. He wears various colorful collared shirts. He wears a broad hat to cover his moderate length black hair. He has gleaming, smiling green eyes.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: He is greedy.

Flaws: Insane. Bonds: Job, Family, Rich. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Percival Dumph, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Peter Acton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His head has been shaved. His green eyes lackadaisically let the world flow into them.

Personality: Peter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Disciplined, Justice, Gifted. Flaws: Ugly, Depressed. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Peter Acton, Male Human Fighter 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)15 (+2) 10 (+0)17 (+3)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Theodoric Brandon, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and very much looks the part of a Sculptor. His skin is also unnaturally pale. His white hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Theodoric was born the youngest of three triplets. A freak accident while working with his Spice Merchant father left him crippled. He now owns his own business.

Motivation: To be a Spice Merchant again; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Disease. Bonds: Job, Has a crush, Family. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Brandon, Male Human Fighter 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)7 (-2) 11 (+0)13 (+1)
Skills Arcana +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Black pearl (1000 gp). Sard (70 gp).


Social Check DCs


Norman Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He is bald on top and has large golden tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Norman was born the youngest of three triplets. His first spouse was a Brewer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Norman Copeland, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Athletics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp.


Social Check DCs

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