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NPC Generator

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Advanced [show]


Manfred Wesley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His blonde hair is unkempt and raggedy. His amber eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love.

Flaws: Ugly, Mundane. Bonds: Poor, Has a crush, Nature. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Wesley, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Pink pearl (80 gp). Blue quartz (6 gp).


Social Check DCs


Lance Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a hunchback. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Flaws: Ugly, Insomniac, Insane, Lazy. Bonds: Nature. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Lance Emsworth, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 16 (+3)7 (-2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Balimaar Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and sports pastel clothing, slightly heavier than average wear. His moppish golden hair is in a traditional bowl cut. His thin eyebrows rest above his beady blue eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Balimaar studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Balimaar Gracey, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 11 (+0)17 (+3)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Heward Tinley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His hair is greying and his face has many wrinkles. His eyes are green.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful wizard made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and he has passion for adventuring and risk

Flaws: Ugly, Insane. Bonds: Adventurer, Mentor, Rich. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Heward Tinley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 12 (+1)18 (+4)
Skills Performance +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kyle Thornton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish brown hair is in a traditional bowl cut. His blue unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Flaws: Disease, Ugly. Bonds: Rich, Mentor. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Kyle Thornton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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