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Advanced [show]


Miles Sutton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His brown hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Bonds: Attractive, Has a crush, Rich, Religious. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Miles Sutton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 12 (+1)17 (+3)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Miles Tyndall, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has a large pastel mantle and cape that has been intricately interwoven into his violet robe. His auburn hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Armorer in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 5 years.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and expand his business

Ideals: Professionalism. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Miles Tyndall, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Robert Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is short and silver. His eyes are amber and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Robert hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A strong sense of loyalty to Human people; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Racist. Bonds: Enemies, Adventurer, Family. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Robert Whitby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Patrick Skelton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Beggar, and is pretty ugly. His black hair is long and unkept. His eyes are hazel and beady.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Skelton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)17 (+3) 13 (+1)8 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Jade (60 gp). Black star sapphire (700 gp). Aquamarine (400 gp). 1 Half-Plate.


Social Check DCs


Anselm Norton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His red hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To protect his home; and to clean up the streets

Ideals: Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Guardian. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Anselm Norton, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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