Patrick Remington, Male Human [Permalink]
Personal [hide]
Description: He wears a black Stetson hat and black clothes. He is bristling with hidden weapons, mostly falchions and whips. He has wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Overbrimming with self-confidence, Patrick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born several months after his mother was called into army service. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Insomniac, Forgetful. Bonds: Criminal record, Military, Nature. Occupation: Actor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 17000 cp. 1 Minor magic item.
Rolf Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, pastel, dusty cloak. He has a slight overbite and is overall scrawny. His head has been shaved. His violet eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Fortune-teller. He is obsessed with his god.
History: He was born in the west, but his parents moved at a very young age to the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Wants a kiss; and he wants to get laid
Flaws: Ugly. Bonds: Job, Religious, Immigrant, Rich, Has a crush. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Reynard Ashley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is red and very short. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his father. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Passionate, Fighting. Flaws: Ugly, Fearful. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 4 Smokesticks. 3 Tanglefoot bags. 3 Tanglefoot bags.
Randal Bristol, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his blonde hair in a pixie cut. His green eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Logical, Optimist. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Cartwright
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +6
Possessions: 500 gp. Rock crystal (70 gp). Rose (70 gp).
Adelard Elton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. His moppish red hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of drow once and for all.
History: Born in the east to a Scribe, Adelard learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.
Motivation: Find a way to reverse the transformation of his sister; and he wants revenge against drow
Flaws: Depressed. Bonds: Rich, Enemies, Job, Adventurer, Family. Occupation: Scribe
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
