Kyle Northcott, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is physically well-built. His brown hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the south, but his parents moved at a very young age to the east. Kyle was born on a far southern island where he grew up under the tutelage of his father, an expert Ruler. He left for the south, certain he would find work there.
Motivation: To prove his worth to the world.
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Ruler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 7000 cp.
Charles Clifton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple green robe with white stripes complete with hood. His hair is auburn and curly. His amber eyes peer out from beneath his wide-brimmed green hat.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Impeccable. Flaws: Sensitive. Bonds: In love, Nature. Occupation: Slave Trader
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 20000 cp.
Raymond Wellington, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears bulky pastel painted plate armor. He wears a colorful flower in his silver hair. He has amber eyes and a pastel hat with a brown feather.
Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Raymond has worked very hard to control his curse. He has worked as a Spice Merchant like his father before him.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Mentor. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp.
Diggory Rayden, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries morningstars. He has a very tight haircut. He has a tattooed face.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Enemies, Immigrant. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Robert Oakley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an entirely blue suit with green socks and a vest with buckled shoes. He wears a colorful flower in his black hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a very good compulsive liar and kleptomaniac.
History: He was born into a rich family. He was an apprentice working in his mother's forge. He has worked as a Bellfounder like his mother before him.
Motivation: Revenge; and money/treasure
Bonds: Attractive, Criminal record, Rich, Job, Enemies. Occupation: Bellfounder
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Druidic, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp.
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