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NPC Generator

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Advanced [show]


Anthony Lancaster, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He wears his blonde hair up in a very large beehive style do. His eyes are likewise green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west his family was never financially stable. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer, Slave. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Anthony Lancaster, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 14 (+2)7 (-2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1700 sp. 1 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Gunter Lindsay, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His chestnut hair is styled in orderly dreadlocks. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south to a Knight, Gunter learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Job, Slave. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Gunter Lindsay, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


William Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. His silver hair is kept up in a ponytail inside a broad hat. His half smiles and green eyes are beguiling and draw you in.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Regain custody of his son; and sabotage a competitor

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor, Job, Family. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

William Wheatley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Nature +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 50 pp.


Social Check DCs


Gilbert Ramsay, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: The child of eastern immigrants he idolized his father. Gilbert was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Religious, Immigrant. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Gilbert Ramsay, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)8 (-1) 12 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theodoric Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy grey pantaloons and a blue scarf. He wears his red hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Theodoric has worked very hard to control his curse. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and wants to work out more often

Ideals: Athletic. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Theodoric Beitz, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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