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NPC Generator

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Advanced [show]


Richard Brady, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears skinny pants and wears a white and green robe with the hood down. He has a hunchback. He keeps his golden hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.

History: He got into the Barrister business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Richard Brady, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 17 (+3)9 (-1)
Skills Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs


William Clare, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to hide his balding. His hazel eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west, but his parents moved at a very young age to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 9 years.

Motivation: Meet up once more with his childhood friend; and to be a tanner again

Ideals: Athletic. Bonds: Immigrant, Job, Adventurer. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

William Clare, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 8 (-1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Charles Ryland, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Criminal record, Enemies. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Charles Ryland, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Tim Beverly, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, constantly wearing a black suit, red shirt, and black tie. He wears his silver hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born on a small isolated farm. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane. Bonds: Criminal record, Nature, Debt. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Beverly, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp.


Social Check DCs


Ernest Shelley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in grey turtlenecks beneath a white coat with tan slacks. His feathered hat is riddled with cuts and holes. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Antagonistic, Fearful, Disease, Insomniac. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Ernest Shelley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)16 (+3) 11 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs

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