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Advanced [show]


Godfrey Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large green mantle and cape that has been intricately interwoven into his tan robe. His hair is long and red with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. His job bores him to no end. He has decided to make it more interesting.

History: He was born in a small island village. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Criminal record, Nature. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Godfrey Brixton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Red garnet (150 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Kinsley, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly hand crossbows and halberds. His long chestnut hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Attractive, Religious. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Ralf Kinsley, Male Human Fighter 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Ryland, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. He wears his blonde hair up. His green eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can't help but pocket interesting objects he comes across

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Mundane, Insane. Bonds: Criminal record. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Norman Ryland, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)8 (-1) 13 (+1)13 (+1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Dean Sheldon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly brown, has prominent grey streaks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's attracted to the pc

Ideals: Athletic. Flaws: Fearful, Antagonistic. Bonds: Attractive, Has a crush. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Dean Sheldon, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Kenley, Male Human [Permalink]

Personal [hide]

Description: This man wears a green vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His auburn hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: Miles wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. During his travels, Miles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Miles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Miles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Disciplined, Optimist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Miles Kenley, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. 1 Masterwork manacles. 1 Disguise kit. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs

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