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Advanced [show]


Lance Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His hair is long and chestnut with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with finding treasure.

History: He was raised in a desert tribe. He worked as a nervous Marshal and found it very stressful. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Flaws: Ugly. Bonds: Adventurer, Nature, Job, Military. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Lance Ainsworth, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)13 (+1) 18 (+4)12 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Shane Compton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is slicked back into a classic pompadour. His eyes are gray and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Impulsive, Insane. Bonds: Rich, Family. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Shane Compton, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Kyle Colton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Cook does, and carries quarterstaffs. His black hair is thinning but still full. His fierce violet eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Kyle's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Kyle was born in the east. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Further expansion of business; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Fighting, Impeccable, Persistence. Flaws: Impulsive. Bonds: Job. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Kyle Colton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)10 (+0) 9 (-1)11 (+0)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Geoffrey Carlton, Male Human [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. He carries with him a set of bastard swords on his belt, each one with a amber on the hilt. His long chestnut hair reaches down to his waist. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with his god.

History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and he's looking for his big break

Ideals: Fighting. Bonds: Nature, Religious, Family, Adventurer. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Geoffrey Carlton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)15 (+2) 9 (-1)5 (-3)
Skills Persuasion -1, Religion +4
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Alex Halsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in earthy colors with a white and pastel handkerchief worn on his left side. His silver hair is knotted and matted. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Herbalist job and began his own company from there.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Job, Adventurer. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Alex Halsey, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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