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Advanced [show]


Everard Elton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long golden hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Everard has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Disease. Bonds: Job, Rich. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Everard Elton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Peter Blankley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears suspenders and white workpants. His shirt is pastel, and he wears a heavy white leather apron most of the time. He is an epitome of beauty. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, his parents were killed by a goblins raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins.

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Peter Blankley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Investigation +4, Stealth +0
Senses Passive Perception 13
Languages Common, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Dean Thorpe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is braided into rings. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Dean was raised in a hard working conservative environment. His psionic abilities were realized during a raid on his village. He then took over the family business and is one of the better Seamstress for hire.

Motivation: He feels threatened by others; and to be a soapmaker again

Ideals: Gifted. Flaws: Shy, Impulsive, Fearful. Bonds: Attractive, Job. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Dean Thorpe, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills History +5, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Miles Law, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. He is bald on top and has large red tufts of hair around his ears. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. Miles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Miles decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Criminal record. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Miles Law, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 8 (-1)14 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Odo Payton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely violet suit with grey socks and a vest with buckled shoes. His red hair is long and unkept. His eyes are hazel and beady.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: The child of a Bookbinder, who enjoyed hunting, Odo was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Nature, Family. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Odo Payton, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)9 (-1) 14 (+2)7 (-2)
Skills Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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