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NPC Generator

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Advanced [show]


Solomon Wellington, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears professional attire. He has styled his golden hair well, parting it to the right. His eyes are brown and he is always smoking a pipe.

Personality: Eccentric and domineering, Solomon will drive conversation. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in the west to a Miller, Solomon learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Extrovert, Artistic. Bonds: Attractive, Job, Adventurer. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Solomon Wellington, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 7 (-2)13 (+1)
Skills History +3, Stealth +5
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. Tiger eye turquoise (12 gp).


Social Check DCs


Bertram Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his white hair up. He has blue eyes.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. He married young, but lost his spouse to giants. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he loathes his own lifestyle

Ideals: Disciplined. Flaws: Depressed. Bonds: Poor, Enemies, Military. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Bertram Staurheim, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)17 (+3) 14 (+2)8 (-1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Peridot (60 gp). Iolite (60 gp). Jet (90 gp).


Social Check DCs


Odo Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is red and curly. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Odo Ainsworth, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Athletics +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 60 pp.


Social Check DCs


Heward Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He has several tiny jet earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Addict. Bonds: Rich, Immigrant, Criminal record. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Willoughby, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Patrick Tickle, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair and beard is wavy and long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against dire rats; and to share knowledge with the world

Ideals: Artistic, Gifted, Logical. Bonds: Adventurer, Enemies. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Patrick Tickle, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 11 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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