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Advanced [show]


Peter Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a white suit, black shirt, and green tie, and sports empty pouches on his belt. His red hair has been sun bleached extensively. His eyes, though not visible through his cowl, are blue.

Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.

History: Peter was raised in a hard working conservative environment. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Baker soon after.

Motivation: To unite with his brother; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Insane. Bonds: Job, Adventurer, Family. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Peter Beckwith, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 15 (+2)12 (+1) 18 (+4)7 (-2)
Skills Athletics +5, Stealth -1
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple -1

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Diggory Van Es, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has blue eyes and a green hat with a black feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Diggory Van Es, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Charles Carlton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. He wears his chestnut hair up. His face is scarred and worn.

Personality: He acts crazy and hedonistic. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Rich, Criminal record. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Charles Carlton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2900 sp.


Social Check DCs


Frederick Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. He has styled his black hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.

History: He got into the Bricklayer business at a young age. His first spouse was a Sailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Bricklayer.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Depressed, Lazy. Bonds: Job, Family. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Frederick Elton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Citrine (60 gp). Sard (60 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Kyle Fawcett, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly chestnut, has prominent grey streaks. His violet eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Unemployed

Voice: Spits words with contempt

Attributes [hide]

Kyle Fawcett, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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