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NPC Generator

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Advanced [show]


Lewis Asheton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has no hair. His eyes are likewise green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a ruthless business man, a trait he acquired from his father.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Military, Rich. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Lewis Asheton, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 14 (+2)12 (+1) 8 (-1)6 (-2)
Skills Acrobatics -1, Nature +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple +3

Possessions: 500 gp. White opal (700 gp). 1 Minor magic item.


Social Check DCs


Everard Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. He wears his white hair up. His thin eyebrows rest above his beady violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Everard Sutton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)10 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Solomon Morton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a green suit, yellow shirt, and green tie. His golden hair is matted, messy, and big. His eyes are gray and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Ugly, Forgetful, Disease. Bonds: Rich. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Solomon Morton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2700 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Adelard Kenley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown top hat and brown clothes. His chestnut hair is long and unkept. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Criminal record, Job. Occupation: Miller

Voice: Stutters

Attributes [hide]

Adelard Kenley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man sports brown clothing, slightly heavier than average wear. His black hair, when down, is lengthy. His eyes are a pleasant green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Passionate. Bonds: Poor, Adventurer, Immigrant, Mentor. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Ernest Mitchell, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Acrobatics +0, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5

Possessions: 400 sp.


Social Check DCs

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