Bertram Harley, Male Human [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His chestnut hair is cut jaggedly and amateurishly. His blue eyes are slightly larger than normal.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.
History: Bertram was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 12 years.
Motivation: To protect his home; and sabotage a competitor
Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Guardian, Job. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 17 (+3) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Miles Browning, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is cut jaggedly and amateurishly. He has gray eyes and a white hat with a black feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.
History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Seeks redemption.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Bookbinder
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 4 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 34000 sp. 1 Minor magic item.
Tim Blakely, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tan painted combat armor at almost all times. His auburn hair is still thick. His eyes are violet and catlike.
Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He receives visions of the future at random moments
History: Tim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Artistic, Gifted. Bonds: Poor, Adventurer. Occupation: Dyer
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 80 pp.
Manfred Payton, Male Human [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He carries with him a set of halberds, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His brown eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He is a very good compulsive liar and kleptomaniac.
History: His father raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature. Occupation: Baker
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 6000 cp.
Trym Payton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2000 sp.
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