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NPC Generator

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Advanced [show]


Gerard Colby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the four houses of cards around his neck, and a longsword on his belt. His black hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Fighting, Optimist, Philantrophist. Flaws: Insomniac. Bonds: Rich. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Gerard Colby, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 14 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Roger Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His red hair is styled in orderly dreadlocks. His hazel unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and doesn't want to be a shoemaker and was forced into it by his family

Flaws: Disease. Bonds: Rich, Adventurer, Immigrant, Family. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Roger Ashton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. Silver chalice with lapis lazuli gems (50 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Kyle Cromwell, Male Human [Permalink]

Personal [hide]

Description: This western man wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His clothes are grease stained in places. His red hair is knotted and matted. He is baby faced.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a desert tribe. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Immigrant, Nature. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Kyle Cromwell, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)17 (+3) 11 (+0)9 (-1)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Wymar Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his black robe and has his flail always slung over his shoulder. He wears his brown hair up. His eyes are likewise brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Herbalist again; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wymar Bradshaw, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 12 (+1)8 (-1)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Clerebold Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black leather gloves, a black jacket, and tight pants. His silver hair is heavily combed to the right. His blue eyes have a joyful gleam in them most of the time.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. Clerebold was born on a far western mountains where he grew up under the tutelage of his mother, an expert Tailor. He struck the Tailor job and began his own company from there.

Motivation: Wants to open a new tavern; and balancing his hectic life and new tailor responsibilities is difficult

Flaws: Racist. Bonds: Immigrant, Job, Religious, Mentor. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Chatham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 15 (+2)7 (-2)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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