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NPC Generator

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Advanced [show]


Reynard Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear tan tank tops with brown pants. He has no hair. He has several tiny ruby earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Tailor

Voice: French accent

Attributes [hide]

Reynard Westcott, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 1 Banded mail.


Social Check DCs


Drogo Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He has a silver handlebar mustache and slicked back silver hair. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Mayor mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Ugly, Fearful, Disease. Bonds: Poor. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Drogo Fawcett, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)5 (-3) 10 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10000 cp. 3 Alchemist’s fire. 2 Tanglefoot bags. 2 Tanglefoot bags. 2 Antitoxin.


Social Check DCs


Richard Hayley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, brown, dusty cloak. He wears his red hair up in a very large beehive style do. His ears are large.

Personality: He dislikes all the random violence that takes place in the west. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and to be a engraver again

Ideals: Athletic, Pacifist. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Richard Hayley, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 17 (+3)9 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Bloodstone (40 gp). Moss agate (7 gp). Bloodstone (40 gp). Coral (70 gp).


Social Check DCs


Dean Royston, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. He has dyed his greying red hair a little too much giving a sharp red color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Logical. Flaws: Insane. Bonds: Religious, Job, Mentor. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Dean Royston, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 6 (-2)16 (+3) 10 (+0)7 (-2)
Skills Arcana +5, Performance +0
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp. Moss agate (10 gp). Tiger eye turquoise (10 gp). Rhodochrosite (10 gp).


Social Check DCs


Ernest Kensley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and red. His green eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north his family was never financially stable. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Ernest Kensley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs

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