Solomon Van Es, Male Human [Permalink]
Personal [hide]
Description: This northern man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his mace. His clothes are grease stained in places. He is bald on top and has large silver tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to loving parents in a slum to the north. Solomon was born on a far northern plains where he grew up under the tutelage of his mother, an expert Mayor. Since then, he has sought to make the best of life.
Motivation: He uses money and sex appeal to get what he needs; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Celestial
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1900 sp.
Gerald Bradley, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses well, wearing white shirts, loose pants, and blazers most of the time, he is not a threatening figure. With a patchy white beard and wild white hair. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.
History: Gerald was born with his mother's beautiful face. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc
Flaws: Antagonistic, Addict. Bonds: Attractive, Slave. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp. 1 Antitoxin.
Kyle Gracey, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in violet turtlenecks beneath a white coat with tan slacks, and a wedding ring on his left hand. He wears his white hair up in a very large beehive style do. His eyes are gray and beady.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He wants revenge against brigands; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: In love, Enemies, Nature. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. A life-sized copper and silver statuette of a cockatrice. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 4 Tanglefoot bags. 4 Thunderstones. 1 Alchemist’s fire.
Rolf Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly blonde, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy and tries to find solutions quickly.
History: The child of a Actor, who enjoyed hunting, Rolf was taken on many hunting expeditions. Cursed with a spirit at a very young age, Rolf has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wishes to resurrect an old love; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Selfish, Lazy, Disease. Bonds: Attractive, Nature, In love. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp.
Gerald Gladstone, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He prefers to wear green clothing when he does not wear armor. He wears a feathered hat to cover his moderate length brown hair. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.
History: A powerful wizard made him what he is. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Sensitive, Selfish. Bonds: Mentor, Immigrant. Occupation: Tanner
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp. 1 Half-Plate.
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