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Nicholas Hackney, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan deerstalker hat and tan clothes. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: Gifted from a young age, Nicholas studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Adventurer. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Nicholas Hackney, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)17 (+3) 14 (+2)14 (+2)
Skills Acrobatics +0, History +5
Senses Passive Perception 12
Languages Common, Celestial, Auran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +5

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Everard Churchill, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Fletcher profession.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to work out more often; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Joker, Athletic. Flaws: Insomniac, Insane. Bonds: Job, Military. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Everard Churchill, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 14 (+2)6 (-2)
Skills History +2, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Theobald Ryland, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a simple red robe with black stripes complete with hood. His whole body is exceptionally muscular. He wears a top hat to hide his balding. He has gleaming, smiling brown eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Professionalism. Bonds: Immigrant, Adventurer, Job. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Theobald Ryland, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Diggory Weld, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a green armored body suit, with a simple black line shooting up and back down. He wears his chestnut hair up. He has a dull look in his gray eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Now he works as a singing tutor during his time off.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Diggory Weld, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Banded mail. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Raymond Tattersall, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He wears his blonde hair down. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Carter profession.

History: The child of southern immigrants he idolized his father. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Disciplined. Bonds: Immigrant, Job, Enemies, Criminal record. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Raymond Tattersall, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 17000 cp.


Social Check DCs

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