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NPC Generator

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Advanced [show]


Everard Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan shirt with thin green vertical stripes and pastel pants. His white hair is singed and shortened. His eyes are likewise green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted arcane powers by his dying brother.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Everard Graeme, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)14 (+2) 11 (+0)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Altham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large green jacket and is in decent physical shape. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady brown eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.

History: He is a Deep Scion in disguise. He moved out east to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Adventurer, Criminal record, Job. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Theobald Altham, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Azurite (14 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Clerebold Marston, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his white hair to look like a famous performer. His fierce gray eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: Greedy, Disease. Bonds: Rich. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Clerebold Marston, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lance Astley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His eyes are gray and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Shy, Antagonistic. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Lance Astley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a blue suit, red shirt, and tan tie. With bright black hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.

History: The child of western immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Percival Eastaughffe, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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