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NPC Generator

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Advanced [show]


Gerald Tickle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His red hair is styled in orderly dreadlocks. His gray eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Spice Merchant business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his painting dream.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Rich, Job. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Tickle, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Healer’s kit.


Social Check DCs


Balimaar Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather. He is physically well-built. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Balimaar was raised in a hard working conservative environment. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: Wants to open a new tavern; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Shy, Hedonist. Bonds: Job. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Balimaar Palomarez, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Disguise kit. 1 Climber’s kit. 1 Superior lock.


Social Check DCs


John Sheldon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a bastard sword. He has a long golden beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a desert tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, John never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Bonds: Attractive, Enemies, In love, Nature, Immigrant. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

John Sheldon, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 14 (+2)8 (-1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Onyx (20 gp). Jet (40 gp). Chalcedony (20 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Ernest Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue shirt with thin yellow vertical stripes and blue pants. He wears a Stetson hat to hide his balding. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. His job bores him to no end. He has decided to make it more interesting.

History: He was born the only child of a wealthy merchant. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Poor, Adventurer, Criminal record. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Ernest Sutton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)18 (+4) 12 (+1)13 (+1)
Skills Acrobatics +1, Arcana +6
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +6

Possessions: 90 pp. Golden yellow topaz (400 gp). Malachite (16 gp).


Social Check DCs


Norman Carlyle, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple brown robe with pastel stripes complete with hood. He has chestnut hair. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Sellsword business at a young age. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Carlyle, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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