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NPC Generator

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Advanced [show]


Heward Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. His tied-back hair is auburn. His eyes, though not visible through his cowl, are hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast plains. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Nature, Adventurer. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Heward Kelsey, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Wymar was born the youngest of three triplets. In his 15th year, his parents were killed by a goblins raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants revenge against goblins.

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Family, Enemies. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Wymar Hadleigh, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Theobald Palomarez, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white leather gloves, a white jacket, and tight pants. His auburn hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He was granted martial powers by his dying brother.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Rich. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Theobald Palomarez, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Athletics +2, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Rolf Walcott, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the east. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Rolf has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and retire the richest man in the east

Ideals: Pacifist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Rolf Walcott, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Rolf Denholm, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He has a long brown beard with little hanging trinkets. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Mercenary.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Impulsive. Bonds: Poor, Job, Military, Adventurer. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Rolf Denholm, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 9 (-1)10 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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