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NPC Generator

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Advanced [show]


Raymond Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. His white hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Raymond Graeme, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Deception +2, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Dean Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple brown robe with grey stripes complete with hood. His white hair is matted, messy, and big. His ears are large.

Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Dean was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Dean Middleton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Silk rope.


Social Check DCs


Gunter Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, pastel, dusty cloak. He has styled his silver hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He receives visions of the future at random moments

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Racist, Secretive, Fearful. Bonds: Nature. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Gunter Hartford, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 sp.


Social Check DCs


Richard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. His red hair is smooth and relatively long. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Richard studied abroad. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Richard Cholmondeley, Male Human Fighter 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Arnold Weld, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is thinning but still full. His brown eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Arnold was born in the north. At a young age he loved to build and create. After coming to the age of reason, Arnold took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Philantrophist, Persistence, Gifted. Flaws: Antagonistic, Fearful. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Arnold Weld, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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