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NPC Generator

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Advanced [show]


Cory Ridley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a falchion. His brown hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Cory was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Flaws: Depressed, Racist. Bonds: Attractive, Enemies, Immigrant, Criminal record. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Cory Ridley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 10 (+0)8 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Anthony Beckwith, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny aquamarine earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a necromancer, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Money/treasure; and he wants revenge against brigands

Flaws: Shy. Bonds: Rich, Attractive, Enemies, Mentor. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Anthony Beckwith, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)11 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Diggory Lindsay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is greasy and uncared for. His blue eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Apothecary, but he got bored and became a Blacksmith. He was granted druidic powers by his dying sister.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he has money and likes to spend it

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Diggory Lindsay, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)7 (-2) 14 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Fire opal pendant on a fine gold chain (900 gp). Old masterpiece painting (900 gp). Silver chalice with lapis lazuli gems (170 gp).


Social Check DCs


Jocelyn Winterbourne, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his sickle. He has a small bristly mustache and wavy blonde hair. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. Jocelyn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Jocelyn lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Bather and was forced into it by his family.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Jocelyn Winterbourne, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 7 (-2)10 (+0)
Skills Athletics +4, Perception +0
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Henry Whitby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Weaver, and a wedding ring on his right hand. His red hair is heavily combed to the right. He has amber eyes and a red hat with a green feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: He got into the Weaver business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Racist, Shy. Bonds: Job, In love. Occupation: Weaver

Voice: French accent

Attributes [hide]

Henry Whitby, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 17 (+3)7 (-2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs

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