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Advanced [show]


Randal Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is short and golden. His eyes are a pleasant violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 10th year, his parents were killed by a brigands raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He struck the Apothecary job and began his own company from there.

Motivation: Someone believes him a fraud.

Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Randal Tyndall, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 15 (+2)6 (-2)
Skills Intimidation +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 4 Acid flasks. 3 Thunderstones. 1 Antitoxin. 4 Holy water.


Social Check DCs


Alexandre Chester, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown costume with the symbols of strength on his torso. His hair is silver and curly. He wears an eyepatch.

Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert, Justice, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Alexandre Chester, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp. 1 Climber’s kit. 1 Silver holy symbol.


Social Check DCs


Jocelyn Blankley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a tan poncho over his likewise colored trousers and shirt, and is pretty ugly. His silver hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with finding treasure.

History: He got into the Mortician business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Mortician for hire.

Motivation: To reunite with his old friends.

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Jocelyn Blankley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Geoffrey Blankley, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky green painted plate armor. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His auburn hair is knotted and matted. His blue eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Bonds: Rich, Immigrant, Military. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Blankley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)16 (+3) 16 (+3)12 (+1)
Skills Arcana +5, Insight +5
Senses Passive Perception 13
Languages Common, Terran, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Godfrey Burton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His long golden hair reaches down to his waist. He has a dull look in his hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Godfrey Burton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork studded leather. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs

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